FamJam · the tour

Two worlds. One plan.

Kids plan in a dark, fast world that feels like theirs. Parents approve in a calm, light one they trust. Same plan, two sides, moving around the guardrails nobody has to argue about.

Kid home
Parent home
📍
drag to begin
one app · two worlds

Same plans. Drag the line.

This is the same weekend from both sides: Gaming on Saturday, Beach on Sunday. The kid lives in the dark; the parent lives in the light. Grab the handle and slide between them.

Kid side Parent side KID PARENT

left is the kid’s app · right is the parent’s app · one shared plan

follow one plan

One loop. Both sides win.

Watch a single plan travel the whole way, kid to parent and back. Every screen here is the real app. Tap any phone to open it full-size.

1
start here

Pick your side

Open FamJam and choose a lane: Kid or Parent. Two experiences, one shared family.

Onboarding
2
Trust & rails
parent · set once

The invisible rails

A parent picks a trust level and the busy windows: school, homework, dinner, bedtime. Set them once and forget them. No app, no nagging.

3
kid · home

“Sneak in a jam”

The kid opens to who’s free this weekend and what’s coming up. One tap starts something new, no scrolling a group chat forever.

Kid home
4
Jam Radar
kid · jam radar

Radar finds the window

FamJam hunts for the longest stretch where you and the most friends are all genuinely free, surfaces the hottest window, and one tap turns it into a plan with friends already invited.

5
kid · making a plan

Four taps, plan built

Activity, when, where, who. The “when” grid greys out your busy windows (those parent rails), so you only ever pick times you can actually go.

→ scroll the strip below

When step
Activity
01
Pick the vibe
Tap what you’re doing: gaming, beach, movies, mall.
When
02
Choose when
Green is free, grey is busy. Pick a slot, a length, even repeat it weekly.
Where
03
Choose where
A saved place or a new one, plus an optional ride like Dad’s or the bus.
Who
04
Invite the crew
Tap the friends coming along. Done, it’s built.
6
Pending
kid · sent

Off it goes, pending

The plan posts and waits for a yes. No begging, no “we’ll talk later.” The ask is clear and it’s already moving.

7
parent · one tap

Approve in seconds

The parent sees the whole picture (what, when, where, the ride, and who else is going) and says yes in one tap, or asks for more. No 3pm ambush.

Approve
8
Locked in
parent · done

Locked in for everyone

Approved, and it locks for the whole plan at once. No crossed wires, no “I thought you said no.”

9
parent · map

Plans on a map

Where things are happening (pending vs locked), alongside the places and rides your family trusts, each one verify-able. Visibility, not surveillance.

Family map
10
Kid me
kid · back home

Their world, their vibe

Streaks, a colour that’s theirs, their crew, and a one-tap invite for a parent. Plans kids stick to, because they built them.

the secret weapon

Jam Radar finds the moment.

Coordinating a group is the hard part. Radar does the math so kids don’t have to.

  • The longest joint free block. It scans for a 2-hour-plus window where you and the most friends are all free the whole time.
  • Honest, not hopeful. A friend only counts for the hours they’re really free, and “unknown” never gets read as a yes.
  • One tap to jam. The hottest window glows. Tap it and you’re in the planner, friends already invited.
Jam Radar
the full set

Every screen, both worlds.

All 29 beta screens, live in the marquee. Hover to pause, tap any one to open it full-size and swipe through the lot.

🙋 15 kid screens  ·  👨‍👩‍👧 14 parent screens  ·  tap to explore

launching soon · NZ first

Want the real thing?

FamJam drops in New Zealand first. Grab early access and we’ll message you the second it’s live.

or just email founder@stcloud.co